π What is a game server?
In an online game, a central coordination server is used to synchronize game state between players.
By default, Lone Fondness uses public servers maintained by us. However, you can also host your own private server for more control and a smoother connection.
π Why run a private server?
- πΆ Better connectivity β While we provide public servers across several continents, some users may experience high latency or unreachable networks due to local restrictions.
- β Guaranteed availability β Public servers have limited computing resources. During peak hours, you may not be able to create a new game.
- π₯οΈ Full control β A private server gives you stable performance, faster response time, and a self-managed environment with no dependency on our infrastructure.
βοΈ How to set up a private server
Step 1: Run the server
Download the server binary for your platform, extract it, and run the executable:
# extract
tar xzf lfserver-1.0-linux-amd64.tar.gz
# run
./lfserver
β The server runs with no configuration on supported platforms.
Supported architectures: Linux x86_64 (amd64) and Linux ARM64.
Step 2: Connect from the app
On the gameβs main scene, click the pot to access the server list.
- Enter your serverβs IP address or domain name.
- Then select it as your active server before creating or joining any game.
β Important: Every player in the same game must connect to the same private server.
If even one player uses a different server, the game will fail to start.
π¦ Downloads
π Privacy
The private server binary is identical to our public version.
It collects no analytics, stores no player data, and uses minimal system resources.